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Meta Horizon Locomotion Set
Locomotion defines how players and characters move in Horizon Worlds.
Directed the animation approach to make movement feel natural, expressive, and fun across VR environments.
Developed scalable systems with engineering and TA partners that allowed stylistic variety without ballooning production costs.
Established benchmarks to raise locomotion quality to industry-leading standards.
Aligned cross-functional teams around cohesive animation style, performance needs, and player experience goals.
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